In Nation Red, the player fights against thousands of mutated zombies, and they can also wield weapons. This is a list of enemies you will encounter and some tactics how to kill them.
Basic zombies Edit
Zombie Bomber EditThese zombies are a lot more dangerous than the other basic ones, as these zombies can detonate themselves if you stand too close to them, or if you shoot them. They can do some serious damage to your character so stay as far away as you can. Their explosion range can be reduced by picking the Defuser perk, or increased if you pick the Bomb Threat perk (all explosions do 25% more damage). They can be easily noticed as they wear an orange overall and a grey vest. They also carry a detonator.
Big Boy ZombieEditBig Boy Zombies are large zombies that can inflict a lot of damage in a short period of time. Main thing to note about these zombies is that even when you remove their head, they can and will still follow and attack players.
Axe Zombie EditThe Axe Zombie is a large zombie that swings his weapon at any player within his range. As such, it's recommended to use heavy weapons like MGL's, flamethrowers, and machingeguns against him.
This Zombie is one of the weaker Bosses and is very susceptible to melee attacks.
Brawler EditThe Brawler Zombie is a large zombie that wears a suit much like an EOD tech wears. The Brawler is highly resistant to both explosives and projectile fire and is able to destroy sentry guns and rammers. Additionally, the Brawler is not affected by the turbine's pushing effects nor mines which couldt be spawned by getting the power-up for them.
Butcher EditButcher Zombie is a large zombie that charges you quickly, making the mine layer powerup especially useful against him.
Cutoff Saw Zombie EditThis Zombie Boss can charge very fast and inflict heavy damage. Be sure to keep your distance!
Mines are also good vs this boss but he has the nasty habit to keep following you during several jumps that might deplete stamina before he stops charging.
Grenade Zombie EditGrenade zombies are slightly larger zombies that slowly walk the map throwing hand grenades. You can watch the grenade slowly arc across the screen and it will display a circle that shows impacted area as well as an estimated explosive timer. The grenades are tossed ahead of the player if the player is moving in a straight line.
He does have a melee attack as well if you find yourself standing too close to him.
His armor appears to be weaker than the other zombie bosses. The overall damage risk of this boss is minimal if you can keep away from the grenade tosses.
Machinegun Zombie EditThe Machinegun Zombie walks around with an AK74 and fires aimed bursts at the players. He will continue to walk towards you and spray. His range is limited, but damage can add up quicly from repeated shots. Best bet is to flank the enemy or hammer him from under cloak or shield. His removal should be placed as high. A neat way to stay close untouched is to stay on his blind side and have him walk in circles. This will spray bullets around that might hurt your teammates, so exploit it quick.